//==============================================================================
// Archer atlantean_Anim.txt
//==============================================================================

import bow_atlantean_anim.txt

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulborn
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero SoulBorn
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define soulauroraborn
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul AuroraBorn
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
            Visual archer x head iron
				replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head iron
				replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head iron
				replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head iron
				replaceTexture archer x iron/archer x hero
         }
      }
   }
}

//==============================================================================
anim Idle
{
	SetSelector 
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_idleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryidleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_idleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryidleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_idleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryidleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_idleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryidleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
   }
}

//==============================================================================
anim walk
{
	SetSelector 
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_DeathA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					replaceTexture archer x iron/archer x hero
          }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
   }
}



//==============================================================================
anim Bored
{
	SetSelector 
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_BoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryBoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_BoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryBoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_BoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryBoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_BoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryBoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_BirthA
					replaceTexture archer x iron/archer x hero
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_BirthA
					replaceTexture archer x iron/archer x hero
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_BirthA
					replaceTexture archer x iron/archer x hero
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_BirthA
					replaceTexture archer x iron/archer x hero
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
         }
      }
   }
}
